Vietnamese Red Plastic Table
Getting started
- Download the product zips from your Superhive receipt page and unzip them.
-
Blender: open
VN_PlasticTable_Red.blend(Blender 5.2). Textures are packed inside the file. The table is the objectVN_PlasticTable_Red; the camera, lights and backdrop live in thePreview_Stagecollection and can be deleted. Press Render (Cycles or Eevee) to get the look of the product images. -
Other engines: import
.fbx,.glbor.objfrom the matching zip. FBX/GLB/OBJ zips include the PBR textures: Base Color, Roughness, Normal (OpenGL), AO.
Model details
- 3,648 triangles, single mesh, single material, non-overlapping UVs.
- Real-world scale in metres: 0.655 × 0.455 × 0.500 m. Pivot at the bottom center, so it sits on the ground at Z = 0.
- Normal map is OpenGL (Y+). For DirectX engines flip the green channel.
License
Royalty-free for personal and commercial projects. Do not resell or redistribute the files as-is.
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