PAX IM30 Wall Payment Terminal - 3D ModelDescription
High-quality, photorealistic 3D model of the PAX IM30 self-service wall payment terminal. Optimized for both close-up product renders and real-time engines (Unreal Engine, Unity).
Key Features
- Clean Topology: Quad-dominant geometry with clean planar N-Gons used strategically on flat surfaces (screen/glass) to reduce unnecessary polycount without affecting shading.
- Polycount: 59,776 Polygons (Faces) | 60,605 Vertices.
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Real-World Scale: Modeled to exact engineering measurements to ensure accurate lighting and physics.
- Height: 146.00 mm (5.75 inches)
- Width: 105.22 mm (4.14 inches)
- Depth: 33.50 mm (1.32 inches)
Textures & Materials
Includes a complete set of baked 4K and 2K Seamless PBR Textures (Albedo, Normal, Roughness) ready to use.
Optimization Note: To save VRAM in real-time applications, the tinted glass and LCD screen materials do not use textures. They are designed to be driven directly by your engine's native parameters (Roughness = 0, Transmission/Opacity), providing a perfect glass look with 0 MB memory cost.
Included Formats
- Blender (.blend): Native file. Includes mathematical procedural materials (4D Torus for perfect seamless noise) and a macro studio lighting setup.
- FBX (.fbx): Geometry only, ready for engine import.
- GLB (.glb): Optimized for web viewers and AR/VR.
- Textures (.zip): PBR maps organized in 2K and 4K folders.
Help and support: don't hesitate about contact me if need.