WeightLattice

Pino Iulio in Interface


WeightLattice

BLENDER ADDON · 4.2 LTS → 5.0

Paint. Press Enter. Reshape. Apply.

WeightLattice turns a painted vertex group into a lattice cage in one keystroke. No manual lattice setup, no modifier juggling, no vertex group naming — just paint the area you want to deform and push the shape.

Four steps, all in the viewport

01

Paint

Brush the region you want to deform in Weight Paint.

02

Press Enter

A lattice cage is generated around the weights, already linked to the mesh.

03

Reshape

Push the cage — the mesh follows in real time.

04

Apply

Enter bakes it. ESC discards it. Nothing is destructive until you say so.

Paint, press Enter, reshape

See it move

Full tutorials on the YouTube playlist.

Think in shapes, not setup steps

Whole car transform

Reshape anything, at any scale

Fill the whole mesh at weight 1.0 with Alt+F and transform the entire car — or paint a fender and move just that.

Big silhouette changes in seconds

Morph a whole nose, stretch a tail, raise a deck. Low-resolution cages keep the surface smooth even on aggressive changes.

Full nose morph
Gradient strokes

One key per weight tool

Draw brush, linear and radial gradients, invert, delete, smooth, fill — each on a single key.

Refit: repaint and the cage follows

Repaint the region and press U — the cage rebuilds itself around the new weights. Repaint, refit, reshape.

Refit in action
Chop the roof

Hard-surface moves included

Chop a roof, slam a ride height, widen an arch. Mirror, Subdivision and Auto Smooth keep working while you deform.

Start shapes from nothing

A wing, a fin, a scoop — cage a simple base and push it into shape. Faster than box modeling, smoother than sculpting.

Wing from scratch
Cage resolution

Cage resolution on a slider

2×2×2 for smooth silhouette work, denser for sharp detail — change U/V/W resolution live from the N-panel.

And more

Multi-mesh cages

One shared cage drives several meshes — panels, glass and trim move together.

Unlimited lattices

Every painted group gets its own cage and strength slider. Apply one, all, or preview non-destructively.

Lattice from selection

No painting needed: build the cage straight from an Edit Mode selection.

Zero shortcut conflicts

Keys are active only during a session; everything is rebindable with live key capture.

Non-destructive by default

Nothing is baked until you apply. ESC leaves the mesh untouched.

Plays nice with your stack

The Lattice modifier is inserted where you choose; the rest is untouched.

Shortcuts

Active only while a session is running; every key can be rebound from the preferences.

Enter Create / open the lattice (Weight Paint) · Apply (Edit Lattice)
U Refit the cage to the current weights
B Draw brush (Ctrl+Scroll = weight)
L / R Linear / radial gradient
I / X / S Invert / delete / smooth weights
Alt+F Fill at weight 1.0
Q / Shift+E Switch between Weight Paint, Edit Lattice and Edit Mesh
ESC Exit / remove without applying

FAQ

Does it work with modifiers already on the mesh?
Yes. The Lattice modifier is inserted according to your Modifier Position preference; the rest of the stack is untouched.

Can I keep the lattice instead of applying it?
Yes — leave the session and the lattice stays live on the mesh. Re-open it later with Enter, or manage it from the Object Mode panel.

Is it destructive?
Nothing is baked until you apply. ESC and Remove discard the cage and leave the mesh untouched.

Will the shortcuts conflict with my keys?
No. While no session is running every key falls through to Blender’s native shortcuts — and everything is rebindable.

One mesh, endless variations

Every car in the showcase is the same base mesh, reshaped with WeightLattice. Stop rebuilding — start reshaping.

Blender 4.2 LTS → 5.0 · Windows, macOS, Linux · GPL-3.0-or-later
Documentation · Tutorial playlist


$24

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 25% of product price

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Details
Blender Extension Compatible Yes
Published 3 months ago
Blender Version 4.2 - 5.2
Extension Type Add-on
License GPL