WK Viewport Recording

Wolfram Kampffmeyer in Rendering


wk_ViewportRecorder


Documentation


Installation

•    In Blender go to Edit > Preferences > Add-ons
•    Click Install, then choose the wk_viewportrecorder_*.zip file
•    Enable wk_viewportrecorder in the list
•    Access it from the Viewport - View menu



Capture Viewport

Click this button to start capturing with the settings you've set.

Hit ESC to cancel or stop the capturing.



Capture Settings



Output Folder

Choose where the recorded images or video will be saved.

Filename

Base name for the output files.

Examples:

  • shot_ → shot_0001.png
  • preview_ → preview_0042.jpg

Frame Start / Frame End

Defines the frame range to record.

Use Use Scene Range to automatically copy the current scene frame range.


Media Type

Choose between:

  • Image Sequence
  • Video

Video recording first captures individual frames and automatically encodes them afterwards.


Image Format

Select the image format for image sequences.

Examples:

  • PNG
  • JPEG
  • TIFF
  • OpenEXR

Video Format

Choose the output video format.

Example:

  • MP4 (H.264)

Video encoding uses Blender's built-in video encoder.

Note:
A video is created only when all frames of the current Scene Frame Range are available. This allows you to record long animations in multiple sessions. Simply capture different frame ranges (for example 1–100, 101–200, 201–300). Once all frames are present, wk_ViewportRecorder automatically assembles the final video.


Wait After Frame

Adds a delay after changing the frame before capturing it.

Useful for Cycles viewport rendering, where the image needs time to converge.

Example:

  • 0.0 s → fastest recording
  • 1–3 s → cleaner Cycles images with reduced noise

Viewport Preset

Applies a saved viewport configuration before recording.

Ideal for recording without overlays or using a dedicated viewport setup.

The original viewport is restored automatically after recording.


Quality Preset

Applies a saved viewport quality configuration before recording.

For example:

  • Preview
  • High
  • Ultra

Useful for switching between fast previews and higher-quality viewport rendering.


Viewport Presets

Viewport presets save the visual appearance of the viewport.

Typical settings include:

  • Shading mode
  • Overlay visibility
  • Compositor mode
  • Background visibility
  • Viewport options

Apply

Loads the selected preset.

Save Current As...

Creates a new preset from the current viewport.

Update Current

Overwrites the selected preset with the current viewport settings.

Delete

Deletes the selected preset.

Reset to Defaults

Restores Blender's default viewport appearance.


Viewport Quality

Quality presets store viewport render quality independently from viewport appearance.

Typical settings include:

  • Viewport samples
  • Denoising
  • Simplify options
  • Other viewport render quality settings

Apply

Loads the selected quality preset.

Save Current As...

Creates a new quality preset.

Update Current

Updates the selected preset.

Delete

Deletes the selected preset.


Capture Area

Displays the exact image size that will be recorded.

Depending on the current view this will either be:

  • Camera Border (camera view)
  • Full Region (free viewport)

This allows you to see the final output resolution before recording.



$5

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 50% of product price

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Details
Blender Extension Compatible Yes
Published 5 days ago
Blender Version 5.2
Extension Type Add-on
Render Engine Used Blender-Internal, Cycles, Eevee
License GPL