Xplod

Yatima in Presets


Xplod Documentation

 The most updated documentation can be accessed at the following URL: https://docs.yatima.xyz/books/xplod/page/xplod-documentation

Note: The documentation can also be downloaded in PDF format from the Superhive files area.

Changelog

Version 1.7.2 (2026/06/25)

  • Fixed Spin value not preserved across mode changes.
  • Fixed By Islands not toggling Edge Split render visibility.
  • Fixed Spin not affected by Influence Zone.

Version 1.7.0

  • Added Spin to all explode modes.

Version 1.6.1

  • Remove unused axis parameter from _arrange_axis.

Version 1.6.0

  • Added Spin Parameter (per island rotation) to Spherical Mode. Thanks! to Marco Cortesi for the original concept.

Version 1.5.0

  • Added Surface Normal explode mode.

Version 1.4.0

  • Migrate Geometry Nodes socket access to support Blender 5.2 LTS.

Version 1.2.3 (2026/04/01)

  • Fix influence zone toggle not updating viewport until slider interaction.
  • Added a driver to control the Influence Zone Empty display size.

Version 1.2.1

  • Fixed influence Empty not appearing in the correct collection (it now joins the same collection as its parent mesh).
  • Fixed Influence Radius visual feedback: the Empty's display size now syncs to the Radius slider in real time via the depsgraph handler.
  • Fixed influence Empty not properly parented to the mesh object after creation.

Version 1.2.0

  • Added By Islands toggle to the panel. Disabling it activates the Edge Split modifier so each face becomes its own explosion island. Enabling it uses natural mesh islands.

Version 1.1.2

  • Fixed depsgraph filter to include NodeTree updates, restoring Influence Radius → Empty display size sync that broke after slider changes.
  • Fixed crash (ReferenceError) when removing Xplod if an Influence Empty was present: the Empty reference is now read from the socket before the modifier is removed.
  • Panel now stays visible when a non-mesh object (such as the Influence Empty) is active, by pinning the last active mesh object via a depsgraph handler.

Version 1.1.1

  • Replaced the separate "Create Influence Empty" button with a single Influence Zone toggle operator. Toggling on auto-creates the Empty at the mesh bounding box center.Toggling off removes it.
  • Influence Empty is now parented to the mesh object so it follows all object transforms.
  • Fixed influence zone coordinate space: the Empty's location is now read in the mesh's local space (transform_space = RELATIVE), so the zone works correctly regardless of where the object is in world space.

Version 1.1.0

  • Added Influence Zone: a spherical area of effect that limits which islands explode. Includes Radius and Falloff controls. The Influence Empty syncs its display size to the Radius slider for real-time viewport feedback.
  • Reordered the panel layout: Mode/Axis → Distance → Fragmentation → Influence Zone → Solidify → Remove.
  • Added Position control for the Influence Empty directly in the panel.

Version 1.1.0

  • Added Solidify section to the panel with a visibility toggle and Thickness slider.
  • Fixed Solidify render flag: the toggle now syncs both viewport and render visibility simultaneously.

Version 1.0.0

  • Added Axial Radial mode: islands explode radially around a chosen axis (X, Y, or Z), moving in the perpendicular plane.
  • Added Single Axis mode: islands move along one global axis only.
  • Added Inward mode: islands implode toward the object center.
  • Added Random mode with Order (randomness–spherical blend) and Seed controls.
  • Added tooltips to Distance, Order, Seed, Influence Radius, and Influence Falloff sliders.

Version 0.7.0

  • Mode changes now automatically swap the node group while preserving shared socket values (Distance, Influence settings).
  • Unused node groups are automatically removed when no longer needed.

Version 0.5.0

  • Added Fragmentation control (Edge Split modifier) for per-face explosion.

Version 0.3.0

  • Node groups are now created programmatically at runtime. No .blend library required.

Version 0.1.0

  • Initial release.
  • Spherical explosion mode: islands move radially outward from the object center.
  • Distance slider, Apply Xplod and Remove Xplod operators.

Contact and Support

For bug reports, feature requests, or general support:

[email protected]

When reporting a bug, please include:

  • Your Blender version.
  • Your operating system.
  • Which explosion mode you were using.
  • What you were trying to do and what happened instead.
  • Steps to reproduce the issue.
$12

Have questions about this product?
Login to message

Details
Blender Extension Compatible Yes
Sales 10+
Rating
2 ratings
Dev Fund Contributor
Published 6 months ago
Blender Version 4.2 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL