soumik.pixels

Technical Artist with professional game studio experience, now building the tools I always wished existed in production. Specialising in Blender addons, Unity shaders, VFX systems, and pipeline utilities — every product is built from real workflow pain points, ships with proper documentation, and is tested before it reaches you. Clean code. No fluff. Ready to drop into your pipeline. Blender 3.6+ · Unity URP · Games & VFX pipelines