3Dc Polish - Claypolish For Blender

3DCEPTION in Modeling


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This item has an average rating of 4 from 4 ratings by the community.

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  • hu zhoujun
    11 months ago

    I've always wanted this feature, it's fantastic!

  • YoungBeom Park
    6 months ago

    I think it functions similar to clay polish
    But there's definitely something to be desired
    I look forward to developing through updates in the future :-)

    • 3DCEPTION

      6 months ago

      Hi YoungBeom! Thank you for sharing your thoughts with us! We’re glad to hear you found it useful, and we appreciate your honest feedback. We are committed to enhancing the experience through future updates. We look forward to delivering improvements that meet your expectations.

  • Ed
    7 months ago

    It still far from ClayPolish, I know Blender works very differently than Zbrush, but the description is too confident and IMO it should not even mention migrating from ZBrush to Blender, it doesn't replace Clay Polish at all. I should've read the review first as someone already mentioned it, and I think it doesn't work well with multires, I keep getting deforming shape instead of refined details no matter how many time I spend tinkering with the not so user friendly UI and the sliders (it feels like a prototype).

    • 3DCEPTION

      6 months ago

      Hi Ed. Thank you for taking the time to share your feedback. We appreciate your honesty about the UI challenges and multires issues and apologize for any information that might have misled you.
      The add-on currently does not work with multires modifier, however you would be happy to know it is in the works. Please stay tuned for the updates! Our add-on will only get better with your feedback!

  • Elizar
    11 months ago

    A bit misleading, perhaps I was expecting quality of Zbrush ClayPolish, but this is far from it.
    UI Could use a Reset button.
    Sometimes inflates/shrinks model?
    A lot of pinching on high values in sliders, especially edge contrast.
    A drop down with a few basic pre-sets would be great QoL.
    A bit of pinching going on after multiple iterations.

    It works, but could use a minor pass of polish.

    • 3DCEPTION

      11 months ago

      Hey Elizar! Thank you for your valuable feedback. We’d love to address all these issues for you. Currently, the addon sliders have no safety limits in order to support as many base meshes as possible. As a result, higher slider values can produce extreme results, while lower values tend to work best with most meshes. You can try using the blur slider with higher iteration values to reduce excess pinching or artifacts. Quality-of-life updates and algorithm improvements are always at the top of our priority list. Please feel free to reach out for further assistance, or check out the documentation for solutions to common road bumps!

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Details
Blender Extension Compatible Yes
Sales 50+
Rating
4 ratings
Dev Fund Contributor
Published 11 months ago
Blender Version 4.3 - 5.0
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL