900+ Stones & Rocks Sculpting Bundle
A complete rock and stone detailing bundle for Blender & ZBrush. Create cliffs, cracked stones, boulders, terrain, ruins, caves, erosion, chipped edges, and production-ready environment surfaces faster.
| 900+ Rock Brushes & Alphas | 3 Complete Product Packs | 2K High-Resolution Alphas |
See the Rock Brushes in Action
Preview Blender brushes, ZBrush detailing, and rock alpha workflows for cliffs, cracked stones, and terrain assets.

Built for Environment Artists
This bundle combines rock brushes, cracks, rakes, chips, erosion patterns, rough stone surfaces, and alpha maps so you can sculpt believable environment detail without building every mark by hand.
- Fast cliff, boulder, cave, ruin, and terrain detailing
- Natural cracks, chipped edges, erosion, fracture lines, and rough stone breakup
- Useful for Blender Sculpt Mode, ZBrush, displacement, bump, height, and mask workflows
- Works for realistic, stylized, cinematic, game-ready, VFX, and 3D printing assets
What Is Included
| 200+ Stones and Rocks Brushes | 223 Blender + 223 ZBrush + 223 Alphas |
| 300+ Rock Alpha Brushes | 300+ 2K Alphas, PNG & PSD |
| 400 Stones and Rocks Sculpting Brushes | 200 Blender + 187 ZBrush + 276 Alphas |
Key Features
- Large rock and stone library across three production-ready packs
- Blender brushes for Sculpt Mode and Asset Browser workflows
- ZBrush brushes for cracks, sharp edges, cliffs, and heavy surface detail
- 2K alpha maps for displacement, height, bump, masks, and surface detailing
- PNG and PSD alpha formats included in the Rock Alpha Brush pack
- Great for mixing, layering, rotating, and building many rock variations

Perfect For
- Cliffs, rocks, stones, caves, mountains, ruins, terrain, and environment assets
- Game environments, cinematic scenes, concept sculpting, VFX, and 3D printing
- Stylized and realistic rock sculpting workflows
- Fast production detailing for close-up stone surfaces and large terrain pieces

Installation
Blender - Add the Brush Library Through File Paths
- Place the included Blender brush folders in a permanent location on your computer.
- Open Blender.
- Go to Edit > Preferences > File Paths.
- Find the Asset Libraries section.
- Click + and add the folder that contains the brush library.
- Click Save Preferences.
- Open the Asset Browser or Sculpt Mode and use the brushes in your sculpting workflow.
ZBrush - Add Brushes or Alphas
Use the included ZBrush brushes directly, or import the alpha maps into the Alpha palette for custom brush setups.
- Copy the included ZBrush brush files or alpha maps.
- Place brush files in your ZBrush brushes folder, or import alphas through the Alpha palette.
- For permanent alpha access, copy alpha maps to:
C:\Program Files\Pixologic\ZBrush 2021\ZStartup\Alphas Video Previews
Watch the included packs in action.
FAQ
Is this bundle only for Blender?
No. The bundle is built for Blender and ZBrush workflows, with brushes and alpha maps that can also be used in other software that supports grayscale alphas.
Are alphas included?
Yes. The included packs contain high-resolution 2K alpha maps for rock, stone, cracks, erosion, displacement, bump, and height workflows.
Can I use this for game and cinematic assets?
Yes. The bundle is useful for game assets, cinematic environments, VFX, concept art, and production-ready terrain detail.
Can I mix brushes from different packs?
Yes. The strongest workflow is to combine large rock shapes, mid-scale cracks, tileable alphas, and fine surface breakup for more natural variation.
Commercial use depends on the selected license - Redistribution of raw files is not permitted
Questions or installation help? Message me anytime.

