Anime Ocean - Animated Toon Sea With Contact Foam and Floating Objects
No. Press Space and the waves move.
It is built to stay light. A slow viewport? Pick Performance > Light; renders still use the full detail.
Yes. Set Loop Length and the water, foam and floating objects repeat exactly. While a loop is on, the waves cost about twice as much to compute.
Yes. Saved files animate, float and render without it. Two exceptions: keyframed ocean controls need the add-on on the render machine, and objects added to the file later only get foam after the file is opened once with the add-on.
Yes, on any rendered mesh, curve, text, metaball or collection instance near the water.
Yes. Animate it in X and Y and use Float Smoothness 0.7 to 0.75 so it doesn't hop over sharp crests.
No. It is a stylized ocean surface: no splashes, wakes or waves bouncing off rocks.
Yes, with Transparency. Keep it at 0 for the fastest, grain-free renders; above 0, renders get several times slower in EEVEE.
Only who may use it. Both get the full add-on and all future updates. Individual License is for one artist on their own computers. Studio Unlimited covers every artist and every machine of one studio or team.