Auto Modeller Pro

Blender Procedural in Modeling


How It Works

  1. Bake First: Click the “Bake” button to lock in UV placement for optimal performance.
  2. Paint: Select the “Paint with Object 1” (or your chosen slot) to start painting your selected geometry.
  3. Adjust UV Scale: Use the “UV Scale” slider to resize your instanced geometry or textures.
  4. Deform with Any Geometry: Import or create your own custom shapes to add unique deformations onto your surface.
$6$4.20

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Details
Blender Extension Compatible Yes
Sales 70+
Rating
1 ratings
Dev Fund Contributor
Published over 1 year ago
Blender Version 4.0 - 4.5
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL