Auto Modeller Pro
How It Works
- Bake First: Click the “Bake” button to lock in UV placement for optimal performance.
- Paint: Select the “Paint with Object 1” (or your chosen slot) to start painting your selected geometry.
- Adjust UV Scale: Use the “UV Scale” slider to resize your instanced geometry or textures.
- Deform with Any Geometry: Import or create your own custom shapes to add unique deformations onto your surface.
Discover more products like this
surface painting Non-Destructive Modeling baking workflow smart geometry placement Texture Painting uv painting procedural tools sci fi panels uv based instancing performance optimization blender uv geometry painting 3d painting asset detailing geometry scatter blender addon auto instancing geometry brush Fast Workflow blender 4.2 object painting environment creation Modular Design blender modeling kitbash painting