Auto Modeller Pro
How It Works
- Bake First: Click the “Bake” button to lock in UV placement for optimal performance.
- Paint: Select the “Paint with Object 1” (or your chosen slot) to start painting your selected geometry.
- Adjust UV Scale: Use the “UV Scale” slider to resize your instanced geometry or textures.
- Deform with Any Geometry: Import or create your own custom shapes to add unique deformations onto your surface.
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