B- Ultimate Vertex Color
Advanced vertex color painting tools for Blender 4.2 and 5.0. The add-on adds a dedicated 3D View sidebar panel for filling, previewing, blending, adjusting, baking, and generating vertex color data on mesh color attributes.
Features:
Channel Preview: Preview RGB or isolate R, G, B, and A channels as grayscale directly in the viewport.
Global Channel Control: Choose the target color attribute and limit operations to selected RGBA channels.
Blend Modes: Apply tools using Normal, Add, Multiply, or Overlay blending.
Color Fill: Store five quick colors and apply them to the selected mesh data.
Random Fill: Generate randomized vertex colors for selected channels.
HSV Adjustments: Shift hue, saturation, and value with live preview, then apply or reset the result.
Linear Gradients: Create simple local/world gradients, auto-guessed gradients, pencil-based gradients, or curve-path gradients.
Radial Gradients: Draw radial vertex color gradients directly from the viewport.
UV Gradients: Use U or V coordinates from a selected UV map as vertex color gradient values.
Image and AO Baking: Bake image colors or ambient occlusion data into vertex colors.
After enabling the add-on, open:
`View3D > Sidebar > B- Ultimate VC`
Installation
1. Download the `.zip` package.
2. In Blender, go to `Edit > Preferences > Add-ons`.
3. Click `Install...` and select the `.zip` file.
4. Enable `B- Ultimate Vertex Color`.
For Blender 4.2+ Extension packages, install from:
`Edit > Preferences > Extensions > Install from Disk`
Compatibility
* Blender 4.2 LTS
to
* Blender 5.1
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