B- Ultimate Vertex Color

RobertRoss_VFX in Modeling


B- Ultimate Vertex Color

Take absolute control of your vertex data.

Blender’s default vertex tools can feel restrictive when authoring precise game assets, technical masks, or complex shaders. B- Ultimate Vertex Color changes that. It provides a powerhouse toolset designed specifically for artists and technical artists who need speed, precision, and absolute control over their RGBA channels.

🚀 Key Features

  • Non-Destructive Channel Preview: Instantly isolate R, G, B, or A as a grayscale viewport preview.
    Inspect and modify your dirt, wetness, or custom data masks on the fly.
  • Channel Sync mode: The channel you preview is the active one and vice-versa
  • Per-Channel RGBA Editing: Lock and edit only the channels you need (e.g., modify Green while preserving Red and Blue).
  • Painting Mode: Like in Photoshop - Opacity control, and blending modes and hue/saturation/brightness adjustments.
  • Advanced Gradient Suite: Generate precise gradients effortlessly using linear axes, radial viewport drawing (pencil projection), curves or directly from your UV maps.
  • Production-Ready Math: Build masks with professional blend modes (Add, Multiply, Overlay), tweak HSV, or use Random Fill for instant, natural variation.
  • Bake to Vertex: Optimize your shader pipelines by baking Ambient Occlusion or image data directly into vertex attributes.
  • Blender 4.2 & 5.1 Ready: Fully optimized for Blender’s modern color attribute system.

🎯 Perfect For:

  • Game Artists: Authoring lightweight control data, damage masks, and multi-texture blend maps.
  • Environment Artists: Adding fast, organic color and shading variation to foliage and terrain.
  • Technical Artists: Packing precise, optimized RGBA data for advanced real-time shaders.












$25

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Details
Blender Extension Compatible Yes
Published 3 months ago
Blender Version 4.2 - 5.1
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL