Jerahmy Pocott
over 5 years ago
Glad you're liking it and I still have plans to improve it.
This item has an average rating of 5 from 26 ratings by the community.
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Bake works accurately and quickly. I am so happy with this addon!
Jerahmy Pocott
over 5 years ago
Glad you're liking it and I still have plans to improve it.
Flexible, intuitive and robust.
Best texture baking solution for Blender. Period.
This is an incredible tool that fills in for a massive weak spot in Blender. Blender's always been really lacking in terms of baking. I mostly use this for export to the Unity game engine, and for that, it's terrific! Unity's built-in shaders require a smoothness/glossiness map either as the alpha of the base color (for opaque materials) or the alpha of a metallic map (if transparency is needed). Because of this particularity, getting textures baked natively in Blender is a real chore. This does it brilliantly! Any pass can be plugged into any channel of any image, regardless of what engine you use.
I would recommend any Unity user who uses Blender as their 3D package to get this addon. Absolutely essential.
If you want to bake metallic or roughness, this is the tool for you. Love this tool, fast bake excellent result!!
If you've been waiting for the ultimate baking solution in Blender, this is it. It bakes all the maps you need for Substance painter, and many more like displacement maps (which for some reason barely any other addon supports). The node system works just like you would expect, and is suprisingly easy to get used to.
Fantastic baking add-on, use it a lot. Can be tricky to learn some nuances due to limited documentation, but it is worth it. Indispensable for my workflow.
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| Blender Extension Compatible | Yes |
| Sales | 800+ |
| Rating |
26 ratings
|
| Dev Fund Contributor | |
| Published | about 6 years ago |
| Blender Version | 4.2 - 5.1 |
| Extension Type | Add-on |
| License | GPL |