Cogumelo Softworks
almost 9 years ago
Thanks! Let'us see what you have been doing with Baketool we will be very happy ;)
This item has an average rating of 4 from 51 ratings by the community.
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Great addon, I use it mostly to pre-render architectural visualisations for VR.
Cogumelo Softworks
almost 9 years ago
Thanks! Let'us see what you have been doing with Baketool we will be very happy ;)
Great Baking tool addon for blender.
Cogumelo Softworks
almost 9 years ago
Thanks! \o/
Working on a game where I bake lightmaps in Blender and export the atlas textures into Unity. Without any doubt BakeTool greatly simplifies the process.
Cogumelo Softworks
almost 9 years ago
If you like Unity take a look at B2U Blender Addon here in Blendermarket. B2U and Baketool make a great ToolSet to produce Assets for Unity!
When I had to bake several objects in succession, I needed this addon. It works great.
Cogumelo Softworks
almost 9 years ago
\o/ Hope it have been making your day-work easier
Agree, THIS is how should be Blender's baking system!
Cogumelo Softworks
almost 10 years ago
Thank you! ;)
A must-have for baking. It is impossible to effectively bake Cycles GI without it.
Cogumelo Softworks
almost 10 years ago
Thank you for rating it! ;)
Enhance and simplify a lot texture baking in Blender, needs to be by default in addon blender package in my opinion :)
Cogumelo Softworks
almost 10 years ago
Thanks vinc3r, we hope you have some fun using it ;)
Hi,
Looks good but I'm having an issue on Blender 3.5 on Mac: job never finishes. Always stuck at 99% for one map or 25% if I have
Cogumelo Softworks
over 3 years ago
Contact us inbox. We will be glad to help!
Hi guys,
I will make it short and say what in y opinion are pros and cons:
Pros:
- Baking multiple objects or sets of objects at once!
- Job management system that allows different settings for different objects or sets of objects. In my job this is crucial, since time matters. Baking some objects at 1k others at 4k saves time.
- Auto UV option. Otherwise, if you have multiple UV's on an object you can select the baking set for each object.
- Nice Cycles integration.
Cons:
- Minimalist status/log. Could you guys add some sort of progress? (At least the current number of passes rendered/baked for each object)
- If this is not too much, is there a possibility to display a warning for overlapping UV's in some objects? I realize this is not so easy... so if this can't be done:
- The option to stop and create eevee scene when the baker encounters such an object? In the current setup, cancel means cancel all of the progress, this is a bit frustrating when baking 50 objects and the error is somewhere at 90% :D
This is a great addon, just 2 things: would be great have in the list of the object to bake something to deselect so if something didn't bake good you can select just one to replace the one bad... second thing.. if i check the AA for 2x or 4x the job never finish (even if the texture is saved in the hd).
thanks again for this great addon!
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| Sales | 3800+ |
| Rating |
51 ratings
|
| Dev Fund Contributor | |
| Published | about 12 years ago |
| Blender Version | 4.3 - 5.0 |
| License | GPL |
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