Batch Camera Renderer
How to install & use
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1Install it like any other addon. In Blender go to
Edit → Preferences → Add-ons → Install, select the downloaded.pyfile, and check the box to enable it. -
2Open the panel. In the 3D Viewport, press
Nto open the sidebar. You'll find a new tab called Active Clay. Click it. -
3Set your output folder. At the top of the panel there's an Output Path field — point it to wherever you want your renders saved before doing anything else.
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4Add your shots. Frame your viewport however you like — then click Create New Shot. The addon captures that exact view and adds it to your shot list. Repeat as many times as you need.
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5Adjust anything you need. Click a shot in the list to jump to its view. Use the Active Camera Details section to dial in focal length, depth of field, clipping, or composition guides per camera.
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6Render them all. Hit Render All Shots and confirm. Blender will cycle through every camera in your list and save each render as its own file. A live status counter shows your progress.
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7Or just preview first. Use Viewport Preview for fast OpenGL screenshots of every angle — great for quick client reviews or layout checks before burning render time.
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