Batch Camera Renderer

active clay in Rendering


  • 1
    Install it like any other addon. In Blender go to Edit → Preferences → Add-ons → Install, select the downloaded .py file, and check the box to enable it.
  • 2
    Open the panel. In the 3D Viewport, press N to open the sidebar. You'll find a new tab called Active Clay. Click it.
  • 3
    Set your output folder. At the top of the panel there's an Output Path field — point it to wherever you want your renders saved before doing anything else.
  • 4
    Add your shots. Frame your viewport however you like — then click Create New Shot. The addon captures that exact view and adds it to your shot list. Repeat as many times as you need.
  • 5
    Adjust anything you need. Click a shot in the list to jump to its view. Use the Active Camera Details section to dial in focal length, depth of field, clipping, or composition guides per camera.
  • 6
    Render them all. Hit Render All Shots and confirm. Blender will cycle through every camera in your list and save each render as its own file. A live status counter shows your progress.
  • 7
    Or just preview first. Use Viewport Preview for fast OpenGL screenshots of every angle — great for quick client reviews or layout checks before burning render time.
  • $6
  • $15
$6

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Details
Blender Extension Compatible Yes
Published 3 months ago
Blender Version 4.2 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL