Bizen3D

AUER in Modeling


Bizen3D: one picture becomes a textured 3D model inside Blender

Always the best models of the moment: Bizen3D follows every new image-to-3D model and brings the best ones into Blender, free for every buyer.

BLENDER ADD-ON · IMAGE TO 3D

Drop a picture on the panel, click Generate, and about a minute later a textured 3D model stands in your scene. Everything runs on your own graphics card: no account, no cloud, no credits, nothing leaves your computer.

Pixal3D & TRELLIS.2
100% local
One-click install
Always up to date
01
ONE PICTURE → ONE MODEL

Drop, Generate, Done

Drag a picture onto the Image card, choose a file or paste it, pick an engine and click Generate. The background is removed for you, and the textured model is placed on the 3D cursor.

WHERE  Bizen3D panel (N key) › Generate
Generating a sword with Pixal3D in Blender

Two Engines, Plus Hi3D

Pick the engine on the panel. Hi3D powers Enhance Detail.

Pixal3D
Builds the model aligned on your picture, then Pixel Match paints the picture's own pixels onto it. For results that look like your image.
TRELLIS.2
Microsoft's model for fast, clean shapes, in Fast/Smooth or High quality. Ready right after the engine install.
Hi3D
Refines a model you already made: crisper edges, engravings and small forms, close to a million triangles.
02
PIXAL3D · PIXEL MATCH

Your Picture's Own Pixels

Pixal3D builds the model aligned on your picture, then Pixel Match paints the picture's own pixels onto every surface the picture shows. Faces, logos, lettering and engraved runes stay as sharp as in your image instead of being redrawn.

Sides your picture shows
Painted with your picture's own pixels.
Sides it cannot see
Keep the generated paint, matched to your picture's colors.
An alien and a fox, each made from one picture with Pixal3D and Pixel Match
03
TRELLIS.2

Fast, Clean Shapes

Switch the engine to TRELLIS.2 for clean, smooth shapes in about a minute. Fast/Smooth for quick tries, High for your final model.

WHERE  Engine: TRELLIS.2
Generating a sword with TRELLIS.2 in BlenderAn alien and a fox, each made from one picture with TRELLIS.2
04
PIXAL3D · MULTI-VIEW

Up to Four Pictures of One Object

Give Pixal3D a front, left, back and right picture of the same object, and it builds the model from all of them. Each picture is then painted onto the side it shows, bent onto the model first so that borders line up from one view to the next.

Front
Your main picture.
Left
Optional.
Back
Optional.
Right
Optional.

Engine: Pixal3D, Multi-View On · optional download, 5.2 GB · 8 GB of VRAM

05
HI3D · ENHANCE DETAIL

Sharper Shapes in One Click

Enhance Detail refines the shape of a generated model with Hi3D: crisper edges, engravings and small forms, close to a million triangles. Keep the shape alone, or let it be repainted from your picture.

WHERE  Enhance Detail section · optional download, 10.6 GB · 8 GB of VRAM
Enhance Detail refining a generated swordEnhance Detail refining an alien and a foxThe sword before and after Enhance Detail
06
REAL-ESRGAN · UPSCALE TEXTURE

Textures Twice as Large

Upscale Texture doubles the model's textures with Real-ESRGAN: color, roughness and metallic come back twice as large and sharper, and the normal map is left as it is. Works on any mesh with an image texture, up to 4096 px. The original is kept, hidden.

WHERE  Upscale Texture section
Upscale Texture doubling a 256 px textureThe texture at 256 px and at 512 px
07
AUTOREMESHER · RETOPOLOGY

Clean Quads, Textures Baked

Remesh into Quads rebuilds the generated triangles as clean quads, 10,000 by default or the number you set, and bakes the original's color, roughness, metallic and normal maps onto them. Works on any mesh. The original is kept, hidden.

WHERE  Retopology section › Remesh into Quads
Remesh into Quads turning 150,000 triangles into 10,493 quads150,000 triangles and 10,493 quadsThe textures baked onto the quads

How Long Does It Take?

Measured on my own machine, with an RTX 4070 Ti SUPER (16 GB). A smaller graphics card takes longer.

TASK SETTINGS TIME
Pixal3D High, 150,000 faces, textures 78 s
TRELLIS.2 High, textures 52 – 72 s
Multi-View 4 pictures, Pixal3D High ≈ 2 min
Enhance Detail Shape only 112 s
Upscale Texture 256 px → 512 px 11 s
Remesh into Quads 10,000 quads, textures baked 20 s

The first generation after starting Blender takes 20 to 30 s more, while the engine starts.

Download Only What You Use

One click installs the engine. Each option has its own Add button, so you only download what you need, straight from the official sources. Downloads can be paused and resumed, and a cut download picks up where it stopped.

DOWNLOAD WHAT FOR SIZE
Engine Required, once · TRELLIS.2 included ≈ 14 GB
Pixal3D Optional · Pixal3D and Pixel Match 5.8 GB
Multi-View Optional · up to four pictures 5.2 GB
Enhance Detail Optional · Hi3D 10.6 GB

The engine frees the graphics card after 10 minutes without use (adjustable in Settings).

Everything Inside

Your Face Count
From 1,000 to 2,000,000 faces, on one slider.
Texture Size
From 128 to 4096 px. Textures Off gives the shape alone, about twice as fast.
Seed Control
Keep a result you like, or ask for another variant of the same picture.
Small Pictures
Pictures under 512 px are enlarged ×4 before the generation.
Drag & Drop
Drop a picture on the panel, choose a file, or paste it from the clipboard.
Blender Stays Free
The engine runs in its own process, with a progress bar and Cancel.
Generation Info
Every model keeps its settings in your .blend.
Your Own Models Too
Upscale Texture and Remesh into Quads work on any mesh, not only generated ones.
Private by Design
Your pictures never leave your computer. Offline once downloaded.

Requirements

6 GB
VRAM · NVIDIA
Win 10 / 11
WINDOWS
4.5 – 5.2
BLENDER
≈ 14 GB
DISK FOR THE ENGINE

Multi-View and Enhance Detail need 8 GB of VRAM. An internet connection is needed for the downloads only. AMD graphics cards and Linux are supported by the code but not tested yet.

LICENSES

The add-on is licensed under the GPL. The engine and the AI models are downloaded from their official sources when you install them, each under its own license (MIT for TRELLIS.2 and Pixal3D); the full list comes with the add-on.

Enhance Detail (optional) uses Hi3D 1.0 — Powered by Hi3D 1.0 (https://hi3d.ai/). Hi3D is licensed under the Hi3D Open License Agreement 1.0; its Acceptable Use Policy applies to the option and to the models made with it, and buyers accept both when they add the option.

Questions, Ideas, Feedback?

Send me a message right here on Superhive, I answer fast.


  • The complete add-on. Lifetime updates.

    $20 $24
  • The complete add-on. Lifetime updates. A big thank you for your support!

    $26 $30
  • The complete add-on. Covers up to 5 artists. Lifetime updates.

    $60 $64
$20

Have questions about this product?
Login to message

Details
Blender Extension Compatible Yes
Dev Fund Contributor
Published 1 day ago
Blender Version 4.5 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL