Blend Inspector

auphinity.tools in Interface


Blend Inspector

One-click diagnostic report for your .blend files

Blend Inspector

Find out what's eating your file size, VRAM, and scene health — before it becomes a problem


The problem

Your .blend file is 800 MB. Viewport is sluggish. You're not sure if those 47 materials are all being used. There are textures you imported three weeks ago that might not be connected to anything. You duplicated that mesh 12 times and now you're not sure which ones share data and which are unique copies.

Blender doesn't have a built-in way to audit a file. You can poke around the Outliner, but there's no summary, no warnings, no actionable list of what to fix.

Blend Inspector gives you that audit with a single click.


What it does

Click Inspect File. In seconds, you get a full diagnostic report broken down into five sections:

Section What it checks
File Overview File size with color-coded health indicator (🟢 green / 🟡 yellow / 🔴 red), object counts, potential savings estimate
Memory Breakdown Image VRAM estimates with bit depth, top 10 heaviest meshes with modifier impact (base vs evaluated polycount), material complexity stats
Unused Data Orphan materials, images, meshes, node groups, worlds, and empty collections — with size estimates and one-click purge
Texture Audit Oversized textures, missing files, non-power-of-2 resolutions, packed bloat, duplicate textures — each with severity level and actionable suggestion
Scene Health Unapplied transforms, unapplied rotation, negative scale, objects stuck at origin, high-poly meshes without decimate, missing UV maps, duplicate mesh data, unused material slots

Key features

Feature Description
One-click analysis Hit "Inspect File" and get a complete report. No manual checking required.
Potential savings See exactly how much space you can reclaim by cleaning up unused images, meshes, and data.
VRAM estimates Know how much GPU memory your textures consume. Sorted by size — heaviest first.
Modifier-aware polycount See both base vertex count and evaluated vertex count (after Subdivision, Mirror, etc.).
Texture audit with severity Issues sorted by severity: 🔴 ERROR (missing files) → 🟡 WARNING (oversized, packed, duplicate) → 🔵 INFO (non-power-of-2). Each with a concrete fix suggestion.
One-click purge Remove all unused data blocks with a single button (with confirmation dialog).
Quick fix actions Apply all transforms or remove unused material slots across the entire scene — one click.
Select affected objects Found 15 objects with unapplied scale? Click to select them all instantly.
Copy report Copy a plain-text diagnostic report to your clipboard. Paste it into Slack, Discord, or an email to your lead.
Configurable thresholds Set your own file size limits, texture resolution caps, packed image size warnings, and toggle individual scene health checks on/off.

Example: what a report looks like

Check Result
File size 412 MB 🟡 Warning (threshold: 200 MB)
Potential savings ~85 MB from unused images and meshes
Heaviest image env_hdri.exr — 8192×4096, Float 32, ~512 MB VRAM
Heaviest mesh Cliff_Rock — 45,000 verts base → 720,000 after Subdivision
Unused materials 12 orphan materials with 0 users
Texture issues 3 missing files, 2 oversized (4K+), 1 packed 48 MB image
Unapplied scale 23 objects with non-unit scale [Select All] [Fix All]

Who is this for?

  • Game developers who need to keep file sizes and polycounts under control before export.
  • Studio TDs and leads reviewing files before they enter the pipeline.
  • Archviz artists wondering why their 3-room apartment scene is 2 GB.
  • Freelancers delivering clean files to clients.
  • Anyone who has ever asked "why is this file so big?" and had no quick way to find out.

Non-destructive by default

Blend Inspector only reads data. It never modifies your file automatically. The only actions that change anything are Purge Unused, Fix Transforms, and Fix Unused Slots — all require explicit user confirmation.

What you get

Detail Value
Version 1.0.0
Compatibility Blender 4.0 and newer
License GPL-3.0-or-later
File blend_inspector.zip — install directly in Blender
Render engine No dependency — works with any renderer
Architecture 7-module add-on (analyzer, operators, panels, preferences, properties, utils)
Documentation Full user guide (see Documentation tab)
Tip: After installing, save your .blend file, press N in the 3D Viewport, click the Inspect tab, and hit Inspect File. Your diagnostic report is ready in seconds.

$4.99

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Details
Sales 10+
Rating
1 ratings
Published 6 months ago
Blender Version 4.0 - 5.1
Extension Type N/A
License GPL