Batch Export for Game Engines — Blender Add‑on
Cut your export time to seconds with a streamlined batch exporter built for game‑dev pipelines. Send multiple objects from Blender straight to Unity, Unreal Engine, or Godot in either FBX or GLB, with engine‑ready axis and scale settings applied automatically.
Key Features
Batch export – process dozens of assets in one click
Per‑object or per‑collection export modes
FBX & GLB support
Engine presets – correct forward/up axes and units for Unity, UE, or Godot
Custom prefixes & suffixes for clean file naming
User‑defined export folder (remembered per scene)
Intuitive UI in Blender’s side panel—no pop‑ups to lose focus
Perfect For
3D artists shipping assets to game engines
Indie teams needing a fast, repeatable export workflow
Educators teaching Blender‑to‑engine pipelines
Compatibility
Blender 4.0+