BlipTools

Voidwright in Modeling


Is there a BlipTools for Unreal Engine or Unity?
There is a separate BlipTools for Unreal Engine: an AI assistant that works inside the Unreal Editor and can build Blueprints, Niagara effects, landscapes and gameplay systems from plain-language requests, using local or cloud models. It is a different tool from this Blender add-on, and you do not need one to use the other. View it on Fab. There is no Unity version yet.
Does it change my original model or materials?
No. The damage is a modifier, so your mesh stays untouched until you press Apply, and Remove brings it back. Your own materials, UVs and colours are kept; only the broken surfaces get the damage look.
Can I use the results in games (Unity, Unreal, Godot)?
Yes. Use Bake to Low-Poly to keep your original mesh and get Color, Normal, Roughness and AO maps, or Export Game Asset for a ready FBX (Unity, Unreal) or GLB (Godot) with textures. The add-on is GPL, but the models and textures you make with it are yours to use and sell however you like.
Which Blender version do I need?
Blender 5.2 LTS. Older versions are not supported, because BlipTools uses Geometry Nodes features that are new in 5.2.
$5

Have questions about this product?
Login to message

Details
Blender Extension Compatible Yes
Published 1 day ago
Blender Version 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL