BlipTools

Voidwright in Modeling


Installation

  1. Download bliptools_blender-0.0.1.zip (do not unzip it).
  2. In Blender 5.2: Edit > Preferences > Get Extensions, open the drop-down at the top right and choose Install from Disk, then pick the zip.
  3. In the 3D View press N and open the BlipTools tab.

Quick start

  1. Select a mesh and press Damage. Without a chosen preset, BlipTools reads your material names (steel, wood, brick, stone, concrete, plastic) and picks a fitting preset.
  2. Change the look with the Preset menu, the refresh button (new variation), Amount, Damage Scale, Roughness, Pattern and Style.
  3. Mix the 11 damage types in Damage Types. Nothing is final until you press Apply Damage; Remove brings the original back.

Features

  • Paint Damage: the white brush paints where damage goes, black protects. Live Preview updates after each stroke; Done Painting restores full quality.
  • My Presets (bookmark button): save the current damage, colours and grime as a .json file, apply it to other objects, import files others shared.
  • Colors and Textures: each damage type has its own colour or image; Create Material builds the layered material. Your own materials are kept.
  • Mesh and Resolution: Damage Resolution (64 to 4096), Remove Loose Chunks, Auto Remesh with Remesh Simplify, Auto UV and Triangle Limit.
  • Grime panel: Add Grime or pick one of 8 presets, then tune Amount, Streaks, Dust, Crevices, Damp, Rust, colours, scale and seed. Paint Grime has Dirty and Clean brushes.
  • Bake: Bake to Low-Poly keeps your original mesh and bakes Color, Normal, Roughness and AO. Choose Unity, Unreal (DirectX normal + ORM) or Godot. Export Game Asset writes PNG textures plus FBX or GLB, with optional LODs.

Tips

  • Big objects start in Fast Preview; Apply and Bake always use full quality.
  • Grime shows in Material Preview and Rendered view, not in Solid view.
  • Heavy presets (Ruined, Shattered) on very open or thin meshes can take a minute or more. Turn on Fast Preview while you edit.
  • Objects that share a mesh, or have shape keys, must be made single-user / have shape keys applied before Apply.
  • Files made with an older version show an Upgrade button that keeps your settings.

Requirements

Blender 5.2 LTS. Works with Cycles and EEVEE. License: GPL-3.0-or-later.

$5

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Details
Blender Extension Compatible Yes
Published 1 day ago
Blender Version 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL