Bonekit — Edge To Bone + Bone Splitter

Studiocats in Rigging


Installation

  1. Open Blender → Edit → Preferences → Add-ons
  2. Click "Install..." and select bonekit_v1_1_0.zip
  3. Enable "BoneKit" in the add-on list
  4. The BoneKit panel appears in the 3D Viewport Sidebar (N panel) under the BoneKit tab

Edge to Bone — Quick Start

  1. Select your mesh → Enter Edit Mode → Select edges
  2. In the BoneKit panel, set the target Armature
  3. Choose direction: Head (Hair) or Hips (Clothing)
  4. Click CREATE
  5. Optional: Click Mirror Last to create the L/R pair

Quick Bone Split — Quick Start

  1. Select your Armature → Enter Edit or Pose Mode → Select bones
  2. Set Segments count
  3. Click Split Bones
  4. Weights are automatically redistributed
  5. Use F9 to adjust parameters after execution
$5

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Details
Sales 30+
Rating
1 ratings
Published 4 months ago
Blender Version 4.0 - 5.1
Extension Type N/A
Render Engine Used Cycles
License GPL
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