Bonekit — Edge To Bone + Bone Splitter
Can I use this for PhysBone setup?
Yes. BoneKit is designed for creating and splitting bone chains for hair, skirts, tails, and accessories — exactly what PhysBone requires.
Does Bone Split work with multiple meshes?
Yes. With "All Meshes" enabled, weight redistribution is applied to all meshes sharing the same armature, not just the active one.
What Blender versions are supported?
BoneKit works with Blender 4.0 and above. It has been tested on Blender 5.1.
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