BreakdownKit – One-Click Game Art Breakdowns

KacaDev in Rendering


Requirements

Blender 4.2 or newer (developed and tested on 5.1). Works on Windows, macOS and Linux. The MP4 turntable needs Blender's built-in FFmpeg; the PNG frames are always written.

Installation

  1. Download breakdown_kit-x.y.z.zip. Do not unzip it.
  2. In Blender, open Edit > Preferences > Get Extensions, click the drop-down arrow at the top right and choose Install from Disk…. You can also drag the zip straight into the Blender window.
  3. Select the zip. BreakdownKit is enabled automatically.
  4. In any 3D viewport, press N and open the Game tab.

Quick start

  1. Select the meshes you want in the breakdown.
  2. In Game > BreakdownKit, set a Title and Artist name. These appear on the sheet.
  3. Press Render Breakdown.
  4. Press the folder icon to open the results.

Files are written to //breakdown// next to your .blend. If the file hasn't been saved yet, they go to a BreakdownKit folder in your home folder.

00_breakdown_sheet.png The 1920×1080 sheet
01_beauty.png Your scene's lights, world and engine
02_beauty_wire.png Wireframe over the beauty
03_clay.png / 04_clay_wire.png Clay, with and without wireframe
05_texel_density.png Texel density heatmap with legend
06_uv_.png UV layout for each object
07_turntable.mp4 + turntable_frames/ Turntable (when enabled)

Panels

  • Passes: turn each output on or off. The turntable is off by default because it renders many frames.
  • Camera & Size: Auto 3/4 View or Scene Camera, angle, height, lens, margin, output resolution, Add Framing Camera, and Isolate Selection (hides everything else in the beauty render, then restores it).
  • Look: wireframe line width, line colours for the beauty and clay renders, and clay colour.
  • Texel Density & UVs: target density, px/m or px/cm, texture size override (0 = read from materials), and UV image size.
  • Turntable: seconds per turn, frame rate (the panel shows the frame count), and whether to draw the wireframe.

Tips

  • For hero props, try Lens 85 and a Margin of 1.05.
  • Use Isolate Selection when your props sit in a larger scene.
  • Beauty uses whatever engine your scene uses. Cycles looks best but takes longer.
$4.99

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Details
Blender Extension Compatible Yes
Published 3 days ago
Blender Version 4.2 - 5.1
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL