Curved or hollow objects?

Yes, that is the point: the cracks grow on the surface of the shape.

Game engines?
Every state is a clean watertight mesh with UVs and per-face attributes; the shards option gives one object per piece, pivot at its centre for custom export or a single pile asset.
How reasonable is the polycount?
Large panels with hundreds of hits are fine. Quality and the debris limits keep the triangle count where you want it.
  • Commercial use for personal, indie, or freelance use

    $29.99
  • Commercial use for a team or studio with up to 10 employees.

    $99.99
  • Commercial use for team, studio, or enterprise with more than 10 employees.

    $249.99
$29.99

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Details
Blender Extension Compatible Yes
Dev Fund Contributor
Published 16 days ago
Blender Version 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL