Building Generator makes photoreal buildings in one click, each one a single clean object with its origin at the bottom center. Pick a country and a building type, then change floors, width, bays, roof, walls, colors and weathering: the building rebuilds live. Duplicate it, move it to the side, press New Seed, and you have the next house on the street.
It covers 38 real building types with more than 130 styles from six places: American suburban houses, brownstones, walk-ups, apartments, public housing, main street blocks, strip malls, diners, gas stations and glass, Art Deco and office towers up to supertall; Paris Haussmann and faubourg buildings; London terraces, pubs and mansion blocks; Tokyo houses, machiya, konbini and zakkyo buildings; Rome palazzi; and Dubai villas, mosques and towers.
Every building uses photo-scanned CC0 PBR textures, real dimensions, real details like sills, lintels, cornices, mullions, railings and fire escapes, and AAA-style decals for leaks, grime and edge dirt. Windows have parallax rooms behind the glass, and a Night slider lights them up.

38 building types, six countries
Paris, London, Tokyo, Rome, Dubai and the USA: houses, terraces, pubs, mosques, diners, palazzi and towers, each one click away.

New seed, new building
Duplicate a building and press New Seed: colors, windows, porches and rooftop details change, so a whole street never repeats.

Drag a slider, watch it rebuild
Floors, width, bays, roofs and materials rebuild live. Every building stays one clean object.
Features
- 38 building types and 130+ styles from the USA, Paris, London, Tokyo, Rome and Dubai
- One object per building, origin at the bottom center, front facing -Y
- Seed, floors, width, depth, bays, roof type and materials for every building
- Duplicate Variation and Make Street Row build a varied street in seconds
- Photo-scanned PBR materials, parallax window interiors and weathering decals
- Lit windows and a Night slider for evening scenes
- Detail levels from a light game LOD to full close-up detail
- Convert to Mesh for export to game engines
- Works in Cycles and EEVEE
Requires Blender 4.2 or newer. Tested on Blender 4.2, 4.5 and 5.2 LTS.