Cable & Wire Generator
Can I use the cables in a game engine?
Yes. Pick Low detail for a light mesh, then Convert to Mesh and export. Materials are plain Principled BSDF colors, roughness and metal values.
Do cables follow animated objects?
Yes. Cable ends bound to objects or vertices follow them while you move them and during animation playback and rendering.
Does it use physics or cloth simulation?
No. Sag, floor contact and draping are solved directly, so a cable rebuilds in a fraction of a second and stays the same every time. Nothing needs baking.
Which Blender versions are supported?
Blender 4.2 and newer. It is tested on Blender 4.2, 4.5 and 5.2 LTS.
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