CablePath Generator is a procedural cable creation tool for Blender designed for fast, practical cable routing between objects and ports.
Create a cable between two points, choose the cable type, connectors, material and preset, then adjust the result procedurally. Move either port and the cable follows.
MAIN FEATURES
• Fast cable placement between objects
• Multiple cable presets
• Multiple cable constructions
• Multiple connector styles
• Realistic cable materials
• Editable procedural workflow
• Independent start and finish connectors
• Adjustable cable diameter and routing
• Cable labels and accessories
• Ready-made looks for power, data and sci-fi wiring
• Non-destructive editing
• Convert to Mesh when the result is ready
• Works alongside RopePath Generator without conflicts
CABLE CONSTRUCTIONS
• Single
• Twin
• Twisted Pair
• Multi Core
• Round Bundle
• Braided Sleeve
• Ribbon
CONNECTORS
CablePath includes multiple connector styles for power, data and industrial scenes, including:
• Generic Industrial
• USB-C Style
• USB-A Style
• Ethernet Style
• Barrel Power
• Audio Jack
• Circular Industrial
• Cable Gland
MATERIALS
Choose from several procedural cable surface styles:
• Matte PVC
• Glossy PVC
• Rubber
• Nylon
• Braided Fabric
• Soft Plastic
• Industrial Jacket
READY-MADE PRESETS
CablePath includes presets for different use cases, including power cables, data cables, Ethernet-style cables, industrial wiring, braided cables, ribbon cables, twisted pairs and sci-fi cable styles.
PROCEDURAL WORKFLOW
CablePath remains editable after creation. Change cable type, diameter, connectors, materials and other settings at any time.
Move connected objects and the cable updates with them.
When the cable is ready, use Convert to Mesh for a standard Blender mesh while keeping the procedural workflow available when needed.
COMPATIBILITY
Validated with Blender 5.2.2 LTS on Windows.
No external Python dependencies or texture files are required.
CablePath Generator is a procedural modeling tool. It does not provide electrical simulation, collision solving or automatic obstacle routing.