Cache Guardian - Simulation Cache Checker & Pre-Render Validator

Salman Naseem in Rendering


Is it safe for locked-down studio environments?
Yes — the manifest requests no network access, and every check reads local scene/disk data only.
Does it work with Mantaflow fluid/smoke domains?
Yes — bake state is read directly from the domain's has_cache_baked_data / _noise / _mesh / _particles / _guide properties.
Why does the disk check "sample" frames instead of checking every one?
To stay fast on long simulations. It checks start, end, and several interior frames rather than every file — a gap between sampled frames could theoretically still be missing, which is why this is documented as a known limitation, not hidden.
Does Re-bake work on linked/library objects?
Cache Guardian will flag issues on linked data, but won't trigger a re-bake on objects it doesn't locally own — you'll need to re-bake those from their source file.
What if a simulation was baked before I installed Cache Guardian?
There's no historical fingerprint yet, so Cache Guardian records the current settings as the new baseline the first time it scans that object, then checks for drift from there.
What does "stale cache" actually mean?
Blender has no single built-in flag for "this cache is outdated." Cache Guardian fingerprints the relevant settings (mass, stiffness, resolution, frame range, etc.) at bake time and compares them on every scan. A mismatch means settings changed since the last bake — it's a heuristic, not a guarantee the cache is invalid.
Will it slow down my render?
No. The pre-render check (if enabled) runs once before rendering starts and only shows a warning popup — it never blocks, cancels, or delays the render itself.
Does it need internet access?
No. Everything runs locally against scene data and local disk files.
Does this modify or depend on any other add-on?

 No. It's fully standalone — no shared code, no dependency on Scene Check, Asset Health Score, or anything else.


$14

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Details
Blender Extension Compatible Yes
Published about 2 months ago
Blender Version 3.2 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL
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