Camera Follow Path With Fixed Points

BENNODES in Geometry Node Groups


Blender camera rig ยท v1.1

Keyframe the point, not the percentage.

A camera that follows any curve and stops exactly on control point 0, 1, 2, 3... You keyframe the point number instead of a percentage. Reshape or lengthen the curve later and every keyframe still lands on the same point at the same frame. Made for archviz walkthroughs, product fly-arounds and motion graphics.

Features

  • Fixed points: keyframe 0, 1, 2... per control point.
  • Edit freely: move points, change length, the timing stays.
  • Smooth motion: ease in and out of every point.
  • Any curve: Bezier or poly, also reversed.
  • Asset ready: drag the rig from the Asset Browser.
  • No add-on: just a .blend, append and animate.

How it works

  1. Append: File > Append > Collection "CAM CURVE".
  2. Pick your curve: CAMERA PARENT > Modifier > Curve Object.
  3. Keyframe points: Curve Index Position 0, 1, 2...

Compatibility

Tested in Blender 4.5 LTS, 5.1 and 5.2 LTS: camera position checked on every key frame in each version. Saved in 4.5, opens in 4.5 and newer. Free updates.

Launch deal: code BENNODES20 gives 20% off until 30 November.

Made by BENNODES

Small, honest Blender tools by an industrial designer who uses them daily. Questions or ideas: [email protected]


$9

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Includes an Asset Library

2 drag-and-drop assets for Blender’s Asset Browser.

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Details
Dev Fund Contributor
Published 1 day ago
Blender Version 4.5 - 5.2
Render Engine Used Cycles
License Royalty Free