Camera Follow Path With Fixed Points
How is this different from the Follow Path constraint?
Follow Path uses a percentage of the curve length. Change the curve and every keyframe lands somewhere else. Here you keyframe the control-point number (0, 1, 2...), so the camera stops on the same points at the same frames, even after you move, add length to or reshape the curve.
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curve geometry nodes fly-through ArchViz walkthrough camera rig camera Follow Path motion graphics keyframe camera animation animation