Camera Follow Path With Fixed Points
Quick start
- Open Camera_Follow_Path_v1.1.blend and press Space to see the demo.
- In your own file: File > Append > Collection > CAM CURVE (or drag "CAM CURVE" / the "CAMERA CURVE" node group from the Asset Browser).
- Select CAMERA PARENT > Modifier tab > pick your curve in Curve Object.
- Keyframe Curve Index Position: 0 on the first point, 1 on the second, and so on. Decimals glide in between.
- The camera CAM looks at its Track To target (the monkey in the demo): set your own target.
Settings
- Curve Object: the curve to follow (Bezier or poly).
- Curve Index Position: 0, 1, 2 ... one number per control point.
- Reverse Curve: run the curve backwards.
- Smooth Motion / Smooth Power: ease in and out of every point.
- Show Curve / Show Indices: helper display in the viewport, not rendered.
Tips
- Do not add a Bevel to the followed curve itself: use a copy if you want to render the path.
- Want a pause on a point? Keyframe the same index twice.
Compatibility
Tested in Blender 4.5 LTS, 5.1 and 5.2 LTS. Saved in 4.5, so it opens in 4.5 and newer.
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