Shahzod
almost 3 years ago
Thank you. I will add more controls in the future updates
This item has an average rating of 5 from 31 ratings by the community.
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Very happy with this purchase. It's been super helpful for me when building a full nature/outdoor scene with landscapes and terrain. Saved me loads of time and great quality.
I highly recommend this addon to people rendering with eevee, the fluids look great and run great for realtime.
Not everyone has the hardware or time to render on cycles, and for a quick render, this is fantastic. The Addon makes it super easy to use.
Pretty darn good for what it is.
If there could be one feature I wished for, it was an ability to work with a Flip Fluid (or other) domain for an area where high detail is needed. So if you placed a Flip Fluid doman inside a cell fluid domain, Cell Fluids handled in- and outflow for the Flip Fluid domain. It's probably a lot of work, I would agree to that, but it would be awesome for troublesome areas close to camera.
Just got it and it instantly worked and was immediately fun and easy to play with. This will be such a time saver for so many things where we don't need all perfect simulations and all natural details and just want a quick water setup that looks beautiful nevertheless. I also love the option to 'freeze' the water model and let it repeat the flow. That's very useful! Thanks a lot for this great work!
It's really a game changer for me. It runs in real time and reacts very realistically with its environment, for example when you put a stone in the river. I can't wait to use it in my current project.
I´m very impressed. It has some limitations but this is really a game changer!
Great stuff,
Could you add some parameter to control how much time the foam will be visible ?
I think now the foam disappear too quickly.
thanks!
Shahzod
almost 3 years ago
Thank you. I will add more controls in the future updates
Really nice little tool. Works perfect in realtime!
Shahzod
about 3 years ago
Thank you!
This is so much fun ,fast ,and the flow map baking is really good to make fluid flow scene
Shahzod
about 3 years ago
Thank you for the review!
This is unbelievable. OK, it's not true fluid in the way that Houdini might generate, but it's quite convincing-and yes, it runs in real time and you can bake out the sims as meshes with flow maps! For games, and for renders where you don't need to see actual droplets, this is absolute gold. I did so many projects where this would have saved me many days of tedious fluid simulation and I can't wait for a reason to use it.
Shahzod
about 3 years ago
Thank you! Glad you like it!
Full version
Contains pre-baked Flowmap demo and shaders for Unity and Unreal.
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| Sales | 4500+ |
| Downloads | 4400+ |
| Rating |
31 ratings
|
| Dev Fund Contributor | |
| Published | about 3 years ago |
| Blender Version | 4.1 - 5.2 |
| Render Engine Used | Cycles, Eevee |
| License | Royalty Free |
interactive ripples Fluid Water physics flow dynamics foam waves realtime flowmap simulation fluid dynamics