Shahzod
about 3 years ago
Thank you! Glad you like it!
This item has an average rating of 5 from 32 ratings by the community.
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This is unbelievable. OK, it's not true fluid in the way that Houdini might generate, but it's quite convincing-and yes, it runs in real time and you can bake out the sims as meshes with flow maps! For games, and for renders where you don't need to see actual droplets, this is absolute gold. I did so many projects where this would have saved me many days of tedious fluid simulation and I can't wait for a reason to use it.
Shahzod
about 3 years ago
Thank you! Glad you like it!
Really impressive, but unfortunately not usable with octane, because it seems that the animation can't be baked. It's also not possible to bake via alembic .abc, that's probably why the animation can't be rendered on octane. Would be nice if we can cache the animation in Blender.
It would be also great to have more control with the foam.
Sad I can't use it because it can't be cache :_/
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| Sales | 4500+ |
| Downloads | 4400+ |
| Rating |
32 ratings
|
| Dev Fund Contributor | |
| Published | about 3 years ago |
| Blender Version | 4.1 - 5.2 |
| Render Engine Used | Cycles, Eevee |
| License | Royalty Free |
flow waves simulation realtime Fluid fluid dynamics flowmap foam Water dynamics physics interactive ripples