Procedural Cobwebs (Halloween Special)

one99addons in Rendering


BLENDER 5.2 ADD-ON · ONE99ADDONS

COBWEBS

Real spider silk. One click. No curves to draw.

AUTO CORNERS & GAPSDUST + REAL DEW4 PRESETSCYCLES & EEVEEREMOVE = ORIGINAL

Abandoned houses, haunted attics, Halloween shots, aged archviz: they all need cobwebs, and drawing them thread by thread takes hours. Cobwebs looks at your scene, finds where spiders would build, and fills it with real silk.

HOW IT WORKS

Three steps. You only do the first one.

1

Click Generate

One button in the sidebar. Pick a preset first if you want: Fresh, Abandoned Attic, Haunted or Morning Dew.

2

It finds the spots

Inside corners, beams going into walls, shelves against walls, gaps between objects, ceilings for hanging threads.

3

It spins real silk

Corner sheets, orb webs with radials and an irregular spiral, tangles and strands, all hanging as true catenaries.

BEFORE / AFTER

One click on a real scene

125

webs placed

25 475

silk threads

8.5 s

one click, measured

0

curves drawn by hand

Haunted preset · Blender 5.2 · real Cycles render, no paint-over

THE PROMISE

✓ Remove = your original, exactly.

Everything lives in one collection. Remove deletes every object, curve, mesh, material and node group Cobwebs made and restores the render settings it changed. Tested: 0 differences in the scene data, even after saving and reopening the file. Generate again with the same seed: same webs, never duplicates.

PRESETS

From fresh silk to a haunted house

FRESHABANDONED ATTIC · DEFAULTHAUNTEDMORNING DEW

FEATURES

Made to look real, built to be safe

✦

Real spider construction

Orb webs with hub, radials, frame, anchor lines and an irregular capture spiral. Gauzy sheets in corners. Every thread sags as a catenary.

◈

Finds the corners for you

Concave corners inside a mesh and between separate objects: beams, shelves, crates, window frames.

❖

Dust and real dew

Grey dust clumps on old threads. Water drops with real refraction (IOR 1.33), strung like beads.

◯

Never through geometry

Every thread segment is ray-tested: 0 crossings out of 257 000+ segments in our tests.

⚙

Full control

Density, age, size, thickness in mm, sag, seed, tint, zone, scope, web types, dust, dew and drop size.

◉

Never vanishes

Minimum pixel width so thin silk does not flicker or disappear in EEVEE or Cycles.

▢

Any scene

Real metres, unapplied or negative scale, modifiers, linked duplicates, collection and Geometry Nodes instances.

★

100% procedural

No textures, no external files. English and French interface. Undo everywhere.

INSTALL

Ready in 30 seconds

01

Edit > Preferences > Add-ons

02

Arrow menu > Install from Disk

03

Choose the zip, enable Cobwebs

04

Press N in the 3D View > Cobwebs tab

Requirements: Blender 5.2 LTS (also tested on 5.0 and 5.1) · Cycles (CPU / GPU) and EEVEE.

GOOD TO KNOW

• Webs are static: no physics or wind, and they do not follow objects moved afterwards (just Generate again).

• Corners are found from the geometry, so surfaces need sensible normals. Closed box rooms with outward normals are handled automatically.

• Heavy settings on big scenes can create millions of triangles: lower Density, Dust or Dew if the viewport slows down.

• Dew glitters most against bright or backlit backgrounds.

MADE WITH CARE BY ONE99ADDONS · BLENDER ADD-ONS & ASSET PACKS


$9.99

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Details
Published about 2 hours ago
Blender Version 5.0 - 5.2
Extension Type N/A
Render Engine Used Cycles, Eevee
License GPL