Cobweb Generator

nice mesh in Rendering


BLENDER 5.2 ADD-ON · ONE99ADDONS

COBWEBS

Real spider silk. One click. No curves to draw.

AUTO CORNERS & GAPSDUST + REAL DEW4 PRESETSCYCLES & EEVEEREMOVE = ORIGINAL

Abandoned houses, haunted attics, Halloween shots, aged archviz: they all need cobwebs, and drawing them thread by thread takes hours. Cobwebs looks at your scene, finds where spiders would build, and fills it with real silk.

▶ Watch the demo video: youtu.be/DXk7HnRh0PM

HOW IT WORKS

Three steps. You only do the first one.

1

Click Generate

One button in the sidebar. Pick a preset first if you want: Fresh, Abandoned Attic, Haunted or Morning Dew.

2

It finds the spots

Inside corners, beams going into walls, shelves against walls, gaps between objects, ceilings for hanging threads.

3

It spins real silk

Corner sheets, orb webs with radials and an irregular spiral, tangles and strands, all hanging as true catenaries.

BEFORE / AFTER

One click on a real scene

125

webs placed

25 475

silk threads

8.5 s

one click, measured

0

curves drawn by hand

Haunted preset · Blender 5.2 · real Cycles render, no paint-over

THE PROMISE

✓ Remove = your original, exactly.

Everything lives in one collection. Remove deletes every object, curve, mesh, material and node group Cobwebs made and restores the render settings it changed. Tested: 0 differences in the scene data, even after saving and reopening the file. Generate again with the same seed: same webs, never duplicates.

PRESETS

From fresh silk to a haunted house

FRESHABANDONED ATTIC · DEFAULTHAUNTEDMORNING DEW

FEATURES

Made to look real, built to be safe

✦

Real spider construction

Orb webs with hub, radials, frame, anchor lines and an irregular capture spiral. Gauzy sheets in corners. Every thread sags as a catenary.

◈

Finds the corners for you

Concave corners inside a mesh and between separate objects: beams, shelves, crates, window frames.

❖

Dust and real dew

Grey dust clumps on old threads. Water drops with real refraction (IOR 1.33), strung like beads.

◯

Never through geometry

Every thread segment is ray-tested: 0 crossings out of 257 000+ segments in our tests.

⚙

Full control

Density, age, size, thickness in mm, sag, seed, tint, zone, scope, web types, dust, dew and drop size.

◉

Never vanishes

Minimum pixel width so thin silk does not flicker or disappear in EEVEE or Cycles.

▢

Any scene

Real metres, unapplied or negative scale, modifiers, linked duplicates, collection and Geometry Nodes instances.

★

100% procedural

No textures, no external files. English and French interface. Undo everywhere.

INSTALL

Ready in 30 seconds

01

Edit > Preferences > Add-ons

02

Arrow menu > Install from Disk

03

Choose the zip, enable Cobwebs

04

Press N in the 3D View > Cobwebs tab

Requirements: Blender 5.2 LTS (also tested on 5.0 and 5.1) · Cycles (CPU / GPU) and EEVEE.

GOOD TO KNOW

• Webs are static: no physics or wind, and they do not follow objects moved afterwards (just Generate again).

• Corners are found from the geometry, so surfaces need sensible normals. Closed box rooms with outward normals are handled automatically.

• Heavy settings on big scenes can create millions of triangles: lower Density, Dust or Dew if the viewport slows down.

• Dew glitters most against bright or backlit backgrounds.

MADE WITH CARE BY ONE99ADDONS · BLENDER ADD-ONS & ASSET PACKS


$9.99$6.99

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Details
Published 5 days ago
Blender Version 5.0 - 5.2
Extension Type N/A
Render Engine Used Cycles, Eevee
License GPL