Construction Site Props Kit - 366 Realistic Props, New to Damaged

AssetsFactory in Urban


Install the asset library

  1. Download and unzip "Construction_Site_Props_Kit_Blender.zip" anywhere you keep assets.
  2. In Blender: Edit > Preferences > File Paths > Asset Libraries > "+" and pick the "blender" folder from the zip.
  3. Open an Asset Browser editor and choose that library: the catalogs of "Construction Site Props Kit" appear on the left, one per family. Drag objects into your scene.

Materials are procedural node trees: change colours, dirt and wear in the Shader Editor.

Pivots

  • Floor objects: centre of their underside, resting on the floor (z = 0).
  • Wall-mounted objects: centre of their back face, front facing -Y (Blender), so they snap onto a wall.

Game engines

  • Unzip "Construction_Site_Props_Kit_Game.zip": every object as FBX, GLB and OBJ with baked PBR textures.
  • GLB is the most complete format (materials, alpha modes). In Godot, the convex hull named -colonly imports as a static collision shape.
  • FBX and OBJ reference the shared "textures" folder: keep the folder structure.
  • Glass and clear plastic use alpha blending in the game files.
  • OBJECTS.txt in the zips lists every object with its family, size and triangle count.

$23

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Details
Published about 3 hours ago
Blender Version 5.2
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Normal-Mapped, Textured
License Royalty Free