Crystals Formation (Geometry Nodes Modifier)
Versions
v4 (2026-03-26)
- Use custom object for crystal pillars direction (let the crystal point towards the object)
- Use an approximation object for location based distribution of crystal pillars and ground crystal separately
v3 (2025-03-24)
- Crystal Ice: New preset models and material, showing how to make ice crystals
- "Cut from geometry" to cut the generated crystal from your original geometry
- Modifier UI arrangements and renamings
- Additional Offset for offsetting the crystals
- Noise size-offsetting for ground crystals, for more variations
- More options for volumization of generated crystals
- Options for main distribution, for distribute generated crystal on faces and in volume
v2 (2025-01-11)
- Some bug-fixes.
- Changes to default-values, for better first response on less powerful devices.
- Changes to parameters types, Density is now float instead of integer, to have more accuracy.
v1 (2024-12-21)
- Initial release.
- Crystals Formation-geometry nodes modifier.
- 8 examples how to use the modifier.
- Basic scene for quick rendering.