Crystals Formation (Geometry Nodes Modifier)

Dennis Hafemann in Geometry Node Groups


  • Use custom object for crystal pillars direction (let the crystal point towards the object)
  • Use an approximation object for location based distribution of crystal pillars and ground crystal separately
  • Crystal Ice: New preset models and material, showing how to make ice crystals
  • "Cut from geometry" to cut the generated crystal from your original geometry
  • Modifier UI arrangements and renamings
  • Additional Offset for offsetting the crystals
  • Noise size-offsetting for ground crystals, for more variations
  • More options for volumization of generated crystals
  • Options for main distribution, for distribute generated crystal on faces and in volume
  • Some bug-fixes.
  • Changes to default-values, for better first response on less powerful devices.
  • Changes to parameters types, Density is now float instead of integer, to have more accuracy.
  • Initial release.
  • Crystals Formation-geometry nodes modifier.
  • 8 examples how to use the modifier.
  • Basic scene for quick rendering.
$3

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Details
Sales 90+
Dev Fund Contributor
Published almost 2 years ago
Blender Version 4.1 - 5.2
Render Engine Used Cycles, Eevee
License Royalty Free