CutLink Studio — 3D Model Cutting & Connectors for Blender

Shift4cube in Modeling


CutLink Studio

Split your 3D models into printable parts and create fitted interlocking connectors — directly inside Blender.

CutLink Studio is a Blender add-on designed for preparing 3D models for printing. Create straight, angled, curved, manual, or surface-following cuts, cap the resulting cut surfaces, and optionally add matching male/female connectors in the same workflow.

Cut your model your way

Whether you need a quick straight split or a custom path around a complex surface, CutLink Studio gives you multiple cutting workflows:

Axis Cut • Draw Cut • Plane Cut • Curve Cut • Manual Cut • Surface Curve

After cutting, you can create fitted connectors such as pins, keys, wedges, and snap-style joints to help align your printed parts.

Designed for 3D printing

CutLink Studio can cap the newly created cut surfaces and automatically configure connector sizing, spacing, clearance, and edge margins. Completed parts also receive a non-destructive Smooth by Angle setup at 30 degrees.

From model to printable parts

CUT → CONNECT → VERIFY → EXPORT → PRINT

Check your finished parts for non-manifold edges and export the selected parts directly to STL.


3. Features

✂️ Six Powerful Cut Modes

Axis Cut

Quick straight cuts perpendicular to the X, Y, or Z axis, positioned using the 3D Cursor or Object Origin.

Draw Cut

Create visual angled cuts by simply dragging a line across your model. The line and current viewport determine the cutting plane.

Plane Cut

Use a guide plane to create precisely rotated cuts. The guide plane's local Z direction defines the cutting direction.

Curve Cut

Use a Bezier or Poly curve to create a curved cutter through the model. Curve Kerf controls the material gap removed by the cutter.

Manual Cut

Place editable control points directly on the model to create custom surface polylines.

Surface Curve

Create smooth surface-following paths by smoothing the controls and projecting the sampled curve back onto the mesh surface.


🔗 Smart Connectors

Choose from:

  • Dovetail Wedge
  • Pin / Cylinder
  • Snap Clip
  • Rectangular Key
  • Hex Pin
  • None — split and cap without a connector.

Automatic Connector Fit

Automatically configure:

  • Connector size
  • Insertion depth
  • Clearance
  • Connector count
  • Edge margin
  • Male/female orientation

Connectors can be distributed automatically across the longer direction of the cut face.

Interactive Connector Preview

Use the green preview to:

  • Resize connectors with the mouse wheel
  • Reposition connectors with the Move gizmo
  • Cycle between multiple connectors
  • Orbit the viewport
  • Confirm or cancel the connector placement


🧩 Clean Cut Surfaces

Cap the newly created cut surfaces to produce separated parts suitable for further 3D-print preparation.

↩️ Cut Undo & Redo

CutLink Studio can preserve the original source and restore it with Undo Cut. Redo Cut restores the completed parts, including connector geometry and manual connector placement.

✅ Verification

Use Check Selected Meshes to see the number of non-manifold edges on each selected mesh before printing.

🖨️ STL Export

Select your completed parts and export them directly as STL files, then verify their dimensions and scale in your slicer.


4. Installation Instructions

Installation

Step 1 — Remove previous versions

If you have an older Print Joint Studio or CutLink Studio installation, disable and remove it first to avoid duplicate operator registration.

Step 2 — Open Blender Preferences

In Blender:

Edit → Preferences → Add-ons

Step 3 — Install CutLink Studio

Choose:

Install from Disk

Select:

CutLink-Studio-Addon-3.0.2.zip

Do not extract the ZIP.

Step 4 — Enable the add-on

Find CutLink Studio in the Add-ons list and enable it.

Step 5 — Open CutLink Studio

Go to the 3D View, press N, and select the CutLink tab.

That's it — you're ready to start cutting.


5. Requirements

Blender

Blender 4.2 or newer

The guide also notes Boolean solver compatibility including Blender 5.1.

Object

A selected Mesh object is required.

A closed manifold source mesh is strongly recommended.

Scale

Avoid zero scale and extreme non-uniform scale.

Applying scale is recommended when practical.

Units

CutLink values are expressed in millimetres.

In a unitless Blender scene, one Blender unit is treated as one millimetre.

Package

Traditional Blender add-on ZIP.

It is not installed as a Blender Extension. 


$2

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Details
Sales 20+
Published about 1 month ago
Blender Version 4.2 - 5.2
Extension Type N/A
Render Engine Used Cycles, Eevee
License Mit