Dissolution Suite — Particle & Mesh Disintegration in Geometry Nodes
Can I replace the default particle shape with my own mesh?
Yes. The modifier interface exposes an
Instance Object / Collection socket. Drop any mesh or collection of objects into this slot to replace the default particle geometry.Are velocity vectors exported for Cycles motion blur?
es. The setup stores linear velocity attributes on the point instances, allowing Cycles to calculate physical motion blur across the moving particle swarm.
Is this compatible with both Eevee and Cycles?
Yes. The Geometry Nodes setups are engine-agnostic. Shaders are pre-configured for Eevee Next. For Cycles you will need to adjust your settings !
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