Donna PBR automates the full PBR texture export pipeline directly from your Blender shader nodes — in one click.
Stop exporting textures one by one. Stop manually packing channels, inverting Smoothness, or flipping Normal maps for each engine. Donna PBR handles all of it automatically.
ENGINE PRESETS
→ Unreal Engine 5 — ORM map (R=AO G=Rough B=Metal), DirectX normals
→ Unity (Metallic/Smooth) — MRa map, automatic Smoothness inversion
→ Unity HDRP — Mask Map (R=Metal G=AO B=0 A=Smooth)
→ Godot 4 — ORM layout
→ glTF 2.0 — Blender glTF exporter-compatible suffixes
→ Marmoset Toolbag — DirectX normals, separate maps
→ RMA / O3DE — RMa layout
→ PBR Standard — separate Roughness + Metallic
→ Custom — fully configurable, saveable as preset
KEY FEATURES
◆ One-click export — Roughness, Metallic, AO, Albedo, Normal, Height, Opacity, Emissive, Specular
◆ Texture Auto-Detection — walks the Principled BSDF node graph and auto-fills all slots. Supports complex setups (MIX nodes, SEPARATE_COLOR, GROUP inputs). Confidence scoring included.
◆ Batch Export — all materials from all selected objects in one pass. Each material gets its own subfolder. Blender stays fully responsive.
◆ UDIM — full tile support across all map types.
◆ NumPy Pipeline — ~10× faster than pure Python on 4K+ textures. 4096×4096 in under 1 second.
◆ Check Scene — dry-run validator: scan every material in the scene and get OK / WARNING per material — without writing a single file.
◆ Export Queue — queue multiple jobs and run them sequentially.
◆ Headless CLI — export from the command line, no UI required. Perfect for CI/CD pipelines.
◆ Public API & Plugin Registry — third-party addons can register custom map types and presets without forking the source.
◆ 10 UI Languages — EN, IT, ES, FR, DE, ZH_CN, ZH_TW, RU, JA, KO.
OUTPUT OPTIONS
• Formats: PNG 8-bit, PNG 16-bit, JPEG, OpenEXR 32-bit float
• Max texture size: downscale 8K/16K sources at export without modifying originals
• Auto-versioning: _v001, _v002… on every run
• Custom naming patterns: {scene}, {material}, {object} placeholders
• Custom suffixes and folder structure per map type
COMPATIBILITY
Blender 4.4 – 5.3
Windows 10+ / macOS 11+ / Linux
Installation: drag & drop the .zip onto the Blender window
DOCUMENTATION
Three full PDF user manuals included — English, Italiano, 中文(简体) — covering every panel, preset, CLI, and troubleshooting.
SUPPORT
Priority email support. Bug reports triaged within 48 hours, fixes released as point updates.
[email protected]