Easy Leg IK Pole
Version v1.2.0
New
- Auto Roll after Align Leg Axes: thigh / shin = 90°, foot / toe = 180° (left) / -180° (right). The Pole bone uses the same Roll as the foot. Values are adjustable in the options.
- Pole Angle: fixed at 0° by default.
Changed
- The foot bone is now parented to the IK bone with Keep Offset, so it stays in place.
- The foot's Copy Location now targets the shin of the same leg (Head/Tail = 1) instead of the IK bone.
- Delete Leg IK now gives the foot bone back to the shin.
Removed
- The foot's
Copy Rotationconstraint and theFoot Follows IK Rotationoption. The foot follows the IK bone's rotation through its parent.
Version v1.1.0
New
- "Flatten Leg on X First". Before generating, the thigh / shin / foot / toe bones of each leg are flattened along X, like selecting them in Edit mode and pressing S X 0. Can be toggled, on by default.
Changed
- The Pole bone is now parented to the IK bone.
- The foot now gets both Copy Location and Copy Rotation (World) constraints, so it follows the IK bone's position and rotation.
- The IK and MCH bone collections are no longer created by default.
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