Easy Retarget Rig

VP.studio3d in Rigging


Why does my model appear tiny or rotated when I import it into Unreal Engine?

This is caused by differences in unit scales and coordinate systems between Blender and Unreal Engine. Our addon resolves this automatically. Ensure that the mhu_scale_100 option is enabled in the Export menu within the Pipeline I/O panel. The addon will automatically apply the 100x scale and set the correct axis orientation (-Z forward, Y up), ensuring the model imports into the engine correctly on the first try.

$29.99

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Details
Published 3 months ago
Blender Version 5.0 - 5.2
Extension Type N/A
Render Engine Used Cycles
License GPL