Easy Retarget Rig
Why does my model appear tiny or rotated when I import it into Unreal Engine?
This is caused by differences in unit scales and coordinate systems between Blender and Unreal Engine. Our addon resolves this automatically. Ensure that the mhu_scale_100 option is enabled in the Export menu within the Pipeline I/O panel. The addon will automatically apply the 100x scale and set the correct axis orientation (-Z forward, Y up), ensuring the model imports into the engine correctly on the first try.
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