Easy Scatter Pro

Blender fusion in Modeling


Easy Scatter Pro
The Ultimate Procedural Placement Engine

🚀 Version 1.2.0 Update

A massive workflow update! Here are the new additions:

  • Global Tool Shortcuts (E, R, M, D): You can now seamlessly toggle external tools! Press E for Eraser, R for Replacer, M for Mirror, and D for Deform—all without leaving your current painting session. Customize these keys in Addon Preferences.
  • Lattice Deform Tool: Added an interactive lattice cage system! Pin your objects, press 'D', and instantly reshape your scattered items globally to fit uneven terrain or artistic needs.


  • Circle Scatter Drag & Place: Improved brush dynamics! You can now hold and drag the Circle tool to continuously paint lush paths, forests, or debris trails with perfect spacing validation.
  • Isolated Properties: Every Session group now acts completely independently. Starting a new group resets parameters for a clean canvas, while editing an old group smoothly restores its specific configuration!

Complete Environment Design Workflow

Easy Scatter Pro isn't just a scattering tool—it's a complete environment design workflow for Blender 4.1+.

Designed for speed, precision, and performance, it combines the flexibility of procedural painting with the control of manual placement.

🌟 Core Modes (The 5 Pillars)

1. 📍 Pin Tool (Precision Placement)

The surgeon’s scalpel for environments.

Surface Awareness:
Automatically detects surface normals. Objects snap perfectly perpendicular to faces.

Sticky Rotation:
Click and drag to interactively rotate the object on its local Z-axis before confirming placement.

Scale Control:
Hold Ctrl+Scroll to adjust scale on the fly before placing.

Line Scatter:
Shift+Click two points to fill the gap with evenly spaced objects (perfect for fences, pillars, or streetlights).

2. 🌪️ Throw Scatter (Physics Simulation)

Drop objects, don't just place them.

Real-time Rigid Bodies:
Uses Blender’s physics engine to drop objects from the cursor.

3. 🎨 Circle Scatter (Mass Population)

Paint ecosystems in seconds.

Lasso/Brush Support:
Supports painting continuously across surfaces with exact spacing constraints, or single-stamps.

Dynamic Density:
Adjust the "Per Click" count instantly.

Smart Radius:
Alt-Scroll to change the brush size in real-time.

4. 🌫️ Falloff Scatter (Gradient Painting)

Create natural transitions.

Edge Softening: Calculates distance from the brush center. Objects near the center are denser/larger, fading out towards the edge.
Perfect For: Forest borders, grass patches fading into dirt, or shorelines.

5. 🖼️ Billboard Scatter

Optimization-first placement.

Auto-Orientation:
Specifically designed for 2D sprites or card objects.

Camera Facing: Keeps billboards oriented towards the active camera (optional logic).

🛠️ Advanced Workflow Features

🪞 Non-Destructive Mirroring

Axis Control:
X, Y, Z, XY, XZ... any combination supported. (Shortcut: M)

Center Modes: Mirror across the World Origin, Selected Object, or the Hit Location.

Component Sync: Mirrors are kept in sync with the scattered group hierarchy.

⚡ Smart Optimization System

  • Camera Culling (Frustum & Distance): The addon tracks your active camera. Objects outside the view frustum or beyond a set distance are hidden in the viewport to save FPS.

🔄 Group Management & Layering

  • Session-Based: Every scatter operation creates a new "Session" layer entirely independent.
  • Edit Group: Select any previous session and resume painting/erasing without affecting other layers (all variables refresh automatically).
  • Remove Group: Cleanly deletes the objects and their container collection in one click.


🧽 Eraser & Replacer

  • Eraser Mode (Shortcut: E): Paint over existing objects to remove them (supports standard radius checks).


  • Replacer Mode (Shortcut: R): Paint to swap placed objects with the currently selected asset. Great for adding variety to a mono-culture forest.


⚙️ Customization & UX

  • Interactive Lattice Deform: Press D to envelope your placed models in a manipulation cage!
  • Random Transforms: Jitter Scale (Min/Max), Random 360 Rotation, and Random Tilt.
  • Interactive Shortcuts: All tools feature "Hold & Press" shortcut capture in Preferences. No need to dig through keymaps.
  • Visual Feedback: Custom HUD overlays and brush previews show exactly what will be placed.
  • Custom Shape: Restrict scattering to inside a selected curve or mesh boundary.

We Support the Blender Foundation ❤

We love Blender! We would like to participate in its development. We donate part of the earnings to the Blender Foundation for its growth

  

$17.99

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Details
Blender Extension Compatible Yes
Sales 10+
Dev Fund Contributor
Published 7 months ago
Blender Version 4.1 - 5.0
Extension Type Add-on
License GPL