EasyRig

One-Click Humanoid Auto Rig for Blender

Turn a humanoid character into a fully rigged, animation-ready character in three clicks: body and face rig, skin weights, controls and an animation library. For Blender 4.5 - 5.2.

How it works

1

Scan Character

Select body, eyes, teeth and tongue.

2

Build Rig

Rig, weights and controls are generated.

3

Create Animations

22 body + 14 face clips or your BVH.

Features

🖐

Accurate finger detection

Five fingers per hand from the mesh topology. Touching, overlapping or welded fingers are separated, never merged into one.

🧩

Detached parts handled

Cloth patches, bracelets, badges and gloves follow the bone they really sit on, not the hand.

😀

Full face rig

Eyes, eyelids, brows, nose, cheeks, jaw, lips, upper and lower teeth and a three-bone tongue.

🎛

Animator-friendly controls

IK/FK arms and legs, auto shoulder, twist bones, foot controls, finger curl and a fist control.

🎬

36 animations + BVH

22 body and 14 face clips, plus BVH motion-capture retargeting (CMU, Mixamo, Rokoko).

🎮

Unreal and Unity export

Export an FBX prepared for game engines in one click.

Questions & Answers

Q1. Which Blender versions are supported?
Blender 4.5 to 5.2. Install the zip with Edit > Preferences > Get Extensions > Install from Disk, then press N and open the EasyRig tab.
Q2. What kind of character does it need?
A roughly human character facing -Y in a T-pose or A-pose. Eyes, teeth and tongue can be separate objects.
Q3. What if the fingers touch each other?
EasyRig measures finger widths and cross-section grooves, so touching or welded fingers are shared out between the right number of fingers.
Q4. Does it work with loose parts like cloth patches?
Yes. Separate mesh islands are detected and skinned to the bone they sit on.
Q5. Can I use mocap or my own animation?
Yes. Import any humanoid BVH file, use the 36 built-in clips, or keyframe the controls.
Q6. Can I use it in Unreal Engine or Unity?
Yes. The export button creates an FBX prepared for both. Check the automatic face weights on your own model.

Tags

# Blender auto rig # Blender rigging addon # one click rig # humanoid rig Blender # face rig Blender # finger rig # IK FK rig # Blender animation library # BVH retarget # mocap retargeting Blender # Unreal Engine FBX export # Unity FBX export

EasyRig by 3dmagic


$7.99

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Details
Blender Extension Compatible Yes
Published 10 days ago
Blender Version 4.0 - 5.2
Extension Type Add-on
Render Engine Used Blender-Internal
License GPL