Enosis Core
What does Mesh Analyzer do?
It colors every object in your scene by its real vertex count, measured after modifiers like Subsurf, Multires and Geometry Nodes. Light objects show as blue or green, heavy ones glow red, so you can instantly spot what's slowing down your viewport or render. Click "Exit" and your viewport returns exactly to how it was
Does the Performance / Viewport Optimizer affect my final render?
: No. It only reduces subdivision levels, particle counts and texture display size in the viewport for smoother working. Your render settings and output are completely unaffected, and turning it off instantly restores full viewport detai
: I intentionally hide objects in the viewport but keep them in the render. Will F12 keep warning me?
You can turn this off entirely. Go to Edit > Preferences > Add-ons > Enosis Core and uncheck "Pre-render Check (F12)". F12 then behaves exactly like stock Blende
Does the F12 pre-render check change my render settings?
No. It only checks for visibility mismatches between the viewport and the render before starting. If everything matches, the render starts immediately with no popup. If something doesn't match, you get one warning dialog and can render anyway or cancel to fix it
Does Collect & Compact handle video files, image sequences and VDB volumes?
Yes. Unlike Blender's built-in Pack Resources, which only embeds single image textures, Collect & Compact gathers movies, image sequences, camera background footage and VDB caches as well
Will Collect & Compact move or delete my original files?
No. It copies every texture, HDRI, video and other asset your file uses into a new assets folder next to your .blend, then relinks the paths. Your original source files are untouched. The .blend must be saved at least once before running it.
Which Blender versions does this work with?
Enosis Core works on Blender 3.0 through 5.0+, on Windows, macOS and Linux. The exporters and compositor setup automatically adapt to whichever version is running.
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