Animation Rig To Game Rig Converter - Epsinym's Rigging

Epsinym in Animation


### 1.2.0 - 2026-09-15

Reordered and improved UI panel

Added proper error handling

Loosened armature visibility requirements

Added breast and pelvis bones to enforce humanoid hierarchy bone list

User can now choose the prefix/suffix used for Game Rig objects and Actions.

Renamed generated intermediate armature affix ".intermediate" to ".retarget" to improve clarity

"Create and Setup Game Rig" no longer automatically cleans up old Game Rigs. Added a "Update Game Rig" button to the panel, which cleans up old Game Rigs before generating like normal.

Added a "Retarget Anim rig to Game rig" checkbox option for the setup batch

Generate_game_rig.py operator now removes bendy bones from the game armature

Generate_game_rig.py now deletes duplicated mesh animation data

Removed automatic retarget on/off switching by Action Baker. Added options to Action Baker: Enable retargeting before baking, Disable retargeting after baking

Action Baker is no longer dependent on action slot naming. 

Action Baker now requires the NLA editor to function: only Actions stashed under the Animation Rig object will be baked.

Fixed custom property errors when generating a rig from a Rigify animation rig.

Fixed invalid driver errors when generating a rig from a Rigify animation rig.

Fixed Rigify Game Rig bones being unmovable after generation (custom Rigify prop error).

Fixed CTRL+Z bugs


### 1.1.1 - 2026-08-06

Fixed a bug in enforce_humanoid_hierarchy.py where reparenting of bones with "use_connect = True" resulted in the bones' heads being moved to the tails of their new parents

Fixed "Rigify.json" finger naming convention to properly match Rigify's Human rig

Improved enforce_humanoid_hierarchy.py reports to UI/console (if all finger bones are missing that is summarized, and a full report is made in console now)

Muted retarget binding printing in the console since they don't offer useful info to the user


### 1.1.0 - 2026-07-22

Legacy version.

$24.99

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Details
Blender Extension Compatible Yes
Published 2 months ago
Blender Version 4.4 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL