Exploded views that look designed, not dragged apart
Explode Everything turns any multi-part model into a clean exploded view with professional callout labels – and animates the whole explainer for you. Built for product visualisation, e-commerce renders, technical explainers and ads.
Split any model into real parts
- Split into Parts turns a single mesh into the separate pieces it is made of – case, glass, dial, bezel, lens, battery – in one click.
- Tiny pieces like screws and rivets join the nearest bigger part, so you get readable parts, not confetti. Materials, UVs and modifiers are kept.
Explode that reads from your camera
- Visible from Camera: the solver ray-casts the real mesh surfaces and finds the tightest even spacing at which every part is clearly seen in your shot. Nothing hides behind a neighbour, nothing flies off.
- Even, compact spacing using each part's real shape – rotated, thin and nested parts come out cleanly.
- Directions: Radial, Radial in Shot (parts fan out across the image), X / Y / Z, the part's own axis.
- Per part control: override the direction (±X/Y/Z, part ±Z, radial, stay), add extra distance, copy to selected.
- Stays in place: the largest part, the active object, or nothing.
- Works with modifiers, subdivision, curves, text and dense meshes. Non-destructive: uses Delta Location, Reset is exact.
Callouts that look premium
- Title + subtitle labels in Inter, leader lines with 45° elbows, marker with ring and soft halo.
- Styles: Clean White, Dark, Dark Box, Light Box, Accent – or your own colours and font.
- Arrange Labels builds tidy columns beside the product and picks the left/right split with the fewest crossing lines.
- Labels follow the camera live – lens, sensor fit, shift, pixel aspect, orthographic and moving cameras.
- Real geometry: renders in Eevee and Cycles, even on a render farm without the add-on installed.
Explainer animation in one click
- Part by Part, Explode then Label or Labels Only sequences with eased marker pop, line draw and text fade.
- Other parts dim while one is explained; everything returns at the end.
- No part ever moves through another one that has not moved yet – in any order.
- Render every step as a still with one button.
- Only need the explode? Use Explode for a still, or switch Labels off for an explode-only animation.
Tested
330+ automated checks on Blender 4.2 LTS, 4.5 LTS and 5.2 LTS, including real Eevee/Cycles renders, complex meshes and frame-by-frame animation checks.
Showcase models: Poly Haven (CC0).