ExplodeKit
Do I need ExplodeKit to render the animation?
No. It writes normal Blender keyframes and the guide lines are a normal curve object, so the file renders in Cycles or EEVEE without the add-on.
My model is one single mesh. Can I still explode it?
Yes. Press Split into Parts (by Loose Parts or by Material) first, then Explode Selected. A hidden copy of the original is kept.
Can I edit the keyframes by hand?
Yes, they are ordinary keyframes in the Graph Editor. Pressing Animate or changing an ExplodeKit setting rewrites them, so do hand tweaks last.
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technical animation motion graphics guide lines assembly product animation exploded view explode disassembly keyframes mechanical