Ez Grass
What is the average face count of the instanced assets?
Around 2000-7000 faces per instance. One instance is around 300 blades of grass grouped in clumps. Spawning clumps (or clusters) is much faster than populating terrain with individual strands.
Can it be used in big scenes?
Yes, the assets can be used in big scenes. Simplify Viewport and Camera Culling options are usefull when working with vast grasslands.
Will there be updates?
Yes, we are planning to update the product in the future.